//==========================================================================
// Copyright (c) 2000-2008,  Elastos, Inc.  All Rights Reserved.
//==========================================================================
#include "aura.h"
#include "private.h"

AURA_API AuraEvent_Create(
        /* [in] */ Aura_Bool bManualReset,
        /* [in] */ Aura_EventState initialState,
        /* [out] */ Aura_Handle  * phEvent)
{
    FixMe("Not implemented yet.");
    return AURA_E_NOT_IMPLEMENTED;
}

AURA_API AuraEvent_Wait(
        /* [in] */ Aura_Handle hEvent,
        /* [in] */ Aura_Millisecond32 timeOut,
        /* [out] */ Aura_WaitResult * pResult,
        /* [out] */ Aura_EventState * pState)
{
    FixMe("Not implemented yet.");
    return AURA_E_NOT_IMPLEMENTED;
}

AURA_API AuraEvent_Signal(
        /* [in] */ Aura_Handle hEvent,
        /* [in] */ Aura_EventState state)
{
    FixMe("Not implemented yet.");
    return AURA_E_NOT_IMPLEMENTED;
}

AURA_API AuraEvent_Unsignal(
        /* [in] */ Aura_Handle hEvent)
{
    FixMe("Not implemented yet.");
    return AURA_E_NOT_IMPLEMENTED;
}

AURA_API AuraEvent_Destroy(
        /* [in] */ Aura_Handle hEvent)
{
    FixMe("Not implemented yet.");
    return AURA_E_NOT_IMPLEMENTED;
}

